Un juego como estrategia de educación ambiental sobre la biodiversidad de Colombia
| dc.contributor.author | Salas López, Gilbert | spa |
| dc.date.accessioned | 2021-08-02T16:54:28Z | |
| dc.date.available | 2021-08-02T16:54:28Z | |
| dc.date.issued | 2018-11-17 | |
| dc.description.abstract | Debido a que el afecto por la fauna nativa desempeña un papel importante en su conservación y protección, este estudio cuasiexperimental con un diseño pre-/post- evaluó el efecto de un juego educativo sobre la identificación y el afecto por la fauna nativa de Colombia en 291 estudiantes de cuarto a noveno grado de 11 colegios públicos rurales y urbanos de Bogotá y Cundinamarca, quienes respondieron cuestionarios antes y después de 4-5 semanas de juego ad libitum durante el recreo escolar. Al contrastar el prejuego con el posjuego se encontró un aumento significativo en los porcentajes de identificación acer-tada de la fauna no nativa. Cuando se pidió a los estudiantes elegir sus cinco animales favoritos de un álbum, prejuego y posjuego eligieron más animales no nativos que nativos. Respecto a la elección de tres animales para ser salvados, los animales nativos y no nativos pre-/pos-juego fueron los mismos, con dos nativos y tres no nativos. No obstante, el porcentaje de alumnos que eligieron tres animales nativos para salvar tuvo un aumento de dos a cinco veces en el posjuego frente al prejuego. Aunque el resultado fue positivo respecto a la identificación de las especies no nativas, no se observó un cambio significativo en el afecto por los animales nativos, lo cual recalca el desafío y la necesidad de diseñar herramientas de educación ambiental que generen cambios profundos y duraderos en el afecto por la fauna nativa. | spa |
| dc.description.abstractenglish | Since the affection for native fauna plays an important role in its conservation and protection, this quasi-experimental study with a pre-/post- design evaluated the effect of an educational game on the identification and affection for the native fauna of Colombia in 291 fourth- to ninth-grade students from 11 rural and urban public schools in Bogotá and Cundinamarca who answered questionnaires before and after 4-5 weeks of ad libitum play during school recess. After contrasting pregame vs. postgame, we found a significant increase in the percentages of successful identification of non-native fauna. When asked to pick their top five favorite animals from an album before and after the game, students chose more non-native than natives animals. As for choosing three animals to be saved, the native and non-native animals before and after the game were the same, two of them native and three non-native. However, the percentage of students who chose three native animals to be saved increased two to five times after the game compared to before the game. Although the result was positive regarding the identification of non-native species, no significant change in the affection for native animals was observed, which emphasizes the challenge and the need to design environmental education tools that generate profound and lasting changes in the affection for native fauna. | eng |
| dc.format.mimetype | application/pdf | spa |
| dc.format.mimetype | text/xml | spa |
| dc.identifier | https://revistas.upn.edu.co/index.php/TED/article/view/8999 | |
| dc.identifier | 10.17227/ted.num44-8999 | |
| dc.identifier.issn | 2323-0126 | |
| dc.identifier.issn | 2665-3184 | |
| dc.identifier.uri | http://hdl.handle.net/20.500.12209/16009 | |
| dc.language.iso | spa | |
| dc.publisher | Editorial Universidad Pedagógica Nacional | spa |
| dc.relation | https://revistas.upn.edu.co/index.php/TED/article/view/8999/6756 | |
| dc.relation | https://revistas.upn.edu.co/index.php/TED/article/view/8999/7433 | |
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| dc.rights.accessrights | info:eu-repo/semantics/openAccess | |
| dc.rights.accessrights | http://purl.org/coar/access_right/c_abf2 | |
| dc.rights.creativecommons | Attribution-NonCommercial 4.0 International | |
| dc.rights.uri | https://creativecommons.org/licenses/by-nc/4.0 | |
| dc.source | Tecné, Episteme y Didaxis: TED; Núm. 44 (2018): jul-dic | spa |
| dc.source | Tecné, Episteme y Didaxis: TED; No. 44 (2018): jul-dic | spa |
| dc.source | Tecné, Episteme y Didaxis: TED; n. 44 (2018): jul-dic | spa |
| dc.subject | Educación ambiental | spa |
| dc.subject | Biodiversidad | spa |
| dc.subject | Fauna nativa | spa |
| dc.subject.keywords | Environmental education | eng |
| dc.subject.keywords | Biodiversity | eng |
| dc.subject.keywords | Native fauna | eng |
| dc.title | Un juego como estrategia de educación ambiental sobre la biodiversidad de Colombia | spa |
| dc.title.translated | A game as an environmental education strategy on Colombia’s biodiversity. | eng |
| dc.type.coar | http://purl.org/coar/resource_type/c_6501 | eng |
| dc.type.driver | info:eu-repo/semantics/article | eng |
| dc.type.local | Artículo de revista | spa |
| dc.type.version | info:eu-repo/semantics/publishedVersion |
