Improving integrated skills through gamification in the EFL classroom.

dc.contributor.advisorMontaño Moreno, Johannaspa
dc.contributor.authorDíaz Henríquez, Oscar Estebanspa
dc.coverage.spatialBogotá, Colombiaspa
dc.date.accessioned2021-12-16T21:00:11Z
dc.date.available2021-12-16T21:00:11Z
dc.date.issued2021
dc.description.abstractThe current social environment that surrounds the student’s perspectives and preferences causes an effect in the way to eventually interact with their learning processes. Gamification is a 21st century approach that proposes the use of the concepts of games to trigger motivation improvement, better performances, and better cognitive achievements, encouraging social interaction and independencies, and improving competitiveness between students through the learning process. Furthermore, the perspective of Role-Playing Games would be one of the many possible dynamics to adjust Gamification to an educational environment by structuring the proposal in disposal of the different integrated skills and enhancing their competitiveness through their learning process in an EFL classroom.spa
dc.description.degreelevelPregradospa
dc.description.degreenameLicenciado en Español e Inglésspa
dc.format.mimetypeapplication/pdfspa
dc.identifier.instnameinstname:Universidad Pedagógica Nacionalspa
dc.identifier.reponamereponame: Repositorio Institucional UPNspa
dc.identifier.repourlrepourl: http://repositorio.pedagogica.edu.co/
dc.identifier.urihttp://hdl.handle.net/20.500.12209/16719
dc.language.isoeng
dc.publisherUniversidad Pedagógica Nacionalspa
dc.publisher.facultyFacultad de Humanidadesspa
dc.publisher.programLicenciatura en Español e Inglésspa
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dc.rights.accessrightsinfo:eu-repo/semantics/openAccess
dc.rights.accessrightshttp://purl.org/coar/access_right/c_abf2
dc.rights.creativecommonsAttribution-NonCommercial-NoDerivatives 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectGamificaciónspa
dc.subjectHabilidades integradasspa
dc.subjectJuegos de rolspa
dc.subject.keywordsGamificationeng
dc.subject.keywordsIntegrated skillseng
dc.subject.keywordsRole-playing gameseng
dc.titleImproving integrated skills through gamification in the EFL classroom.spa
dc.title.translatedImproving integrated skills through gamification in the efl classroom.spa
dc.type.coarhttp://purl.org/coar/resource_type/c_7a1feng
dc.type.driverinfo:eu-repo/semantics/bachelorThesiseng
dc.type.hasVersioninfo:eu-repo/semantics/acceptedVersion
dc.type.localTesis/Trabajo de grado - Monografía - Pregradospa

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