The use of educational videogames, as a pedagogical strategy to develop basic EFL reading skills in a group of 8th graders at Guillermo Cano Isaza School.
| dc.contributor.advisor | Martínez Cifuentes, Diana | spa |
| dc.contributor.author | Medina Bolívar, Iván Andrés | spa |
| dc.date.accessioned | 2020-04-24T14:23:01Z | |
| dc.date.available | 2020-04-24T14:23:01Z | |
| dc.date.issued | 2019 | |
| dc.description.abstract | El presente trabajo de grado describe una propuesta de investigación acción, la cual estudia la influencia de los videojuegos educativos como herramienta y estrategia principal en el aprendizaje del inglés, teniendo en cuenta el desarrollo de las habilidades de lectura en un nivel básico. La investigación se realizó con estudiantes de grado octavo del colegio Cedid Guillermo Cano Isaza. Adicionalmente, este documento ofrece una descripción clara de la estrategia pedagógica que se utilizó para el desarrollo de esta propuesta. Esta investigación surgió como resultado de una observación realizada a un grupo de estudiantes, la cual mostró que su competencia lectora en el idioma inglés era bastante limitada. Dentro de las dificultades que los estudiantes presentaron fue posible encontrar que no comprendían textos y conversaciones básicas escritas en inglés, lo cual les hacía difícil interpretar, comprender y comunicar acertadamente sus ideas a través de esta lengua extranjera. Finalmente, los resultados de este estudio buscan contribuir al campo de la enseñanza de la lengua extranjera, así como a los estudiantes y la comunidad educativa en general. | spa |
| dc.description.degreelevel | Tesis de pregrado | spa |
| dc.description.degreename | Licenciado en Español e Inglés | spa |
| dc.format | spa | |
| dc.format.mimetype | application/pdf | spa |
| dc.identifier.instname | instname:Universidad Pedagógica Nacional | spa |
| dc.identifier.instname | instname:Universidad Pedagógica Nacional | spa |
| dc.identifier.other | TE-23902 | |
| dc.identifier.reponame | reponame: Repositorio Institucional UPN | spa |
| dc.identifier.repourl | repourl: http://repositorio.pedagogica.edu.co/ | |
| dc.identifier.uri | http://hdl.handle.net/20.500.12209/11800 | |
| dc.language.iso | spa | |
| dc.publisher | Universidad Pedagógica Nacional | spa |
| dc.publisher.faculty | Facultad de Humanidades | spa |
| dc.publisher.program | Licenciatura en Español e Inglés | spa |
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| dc.rights.access | Acceso abierto | spa |
| dc.rights.accessrights | info:eu-repo/semantics/openAccess | |
| dc.rights.creativecommons | Attribution-NonCommercial-NoDerivatives 4.0 International | |
| dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/4.0/ | |
| dc.source | reponame:Repositorio Institucional de la Universidad Pedagógica Nacional | spa |
| dc.source | instname:Universidad Pedagógica Nacional | spa |
| dc.subject | Educational video games | eng |
| dc.subject | Silent extensive reading | eng |
| dc.subject | General text comprehension | eng |
| dc.subject | Cooperative learning | eng |
| dc.subject | Motivation and engagement | eng |
| dc.title | The use of educational videogames, as a pedagogical strategy to develop basic EFL reading skills in a group of 8th graders at Guillermo Cano Isaza School. | eng |
| dc.type | info:eu-repo/semantics/bachelorThesis | |
| dc.type.coar | http://purl.org/coar/resource_type/c_7a1f | eng |
| dc.type.driver | info:eu-repo/semantics/bachelorThesis | eng |
| dc.type.local | Tesis/Trabajo de grado - Monografía – Pregrado | spa |
| dc.type.version | info:eu-repo/semantics/acceptedVersion | |
| dc.type.version | http://purl.org/coar/version/c_ab4af688f83e57aa |
