Montaño Moreno, JohannaPulgarin Alfonso, Francy Viviana2022-06-152022-06-152022http://hdl.handle.net/20.500.12209/17411Fostering spoken communication in a foreign language classroom is not an easy task since meaningful oral exchanges require a real reason that justifies interaction. By means of document analysis, the problem was identified, which is a lack of oral interaction in many EFL Colombian classrooms. Thus, this document presents a Pedagogical and Didactic Innovation Proposal for eleventh graders that belong to the public educational system to promote oral interaction in EFL settings through game-based learning and collaborative learning. To this effect, a tabletop role-playing campaign was designed, which aims to encourage students to communicate orally to progress in the game and achieve their common goals. This proposal is divided into nine lesson plans that start with introductory activities, continue with the game sessions, and finish with feedback about the students’ oral performance.application/pdfenghttps://creativecommons.org/licenses/by-nc-nd/4.0/Aprendizaje basado en juegosAprendizaje colaborativoInglés como lengua extranjeraInnovaciónInteracción oralJuego de rol de mesaPromoting oral interaction through tabletop role playing games.Collaborative learningEnglish as a foreign languageGame-based learningInnovationOral interactionTabletop role-playing gameinfo:eu-repo/semantics/acceptedVersioninfo:eu-repo/semantics/openAccesshttp://purl.org/coar/access_right/c_abf2instname:Universidad Pedagógica Nacionalreponame: Repositorio Institucional UPNrepourl: http://repositorio.pedagogica.edu.co/Attribution-NonCommercial-NoDerivatives 4.0 International